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AI Insights · Timothy · July 2022

Top 5 Sandbox Games in South Africa: Q2 2022 Performance

Explore the performance of the top 5 sandbox games on a unified platform in South Africa during Q2 2022, including trends in downloads, revenue, and active users.

Top 5 Sandbox Games in South Africa: Q2 2022 Performance

In the second quarter of 2022, the performance of top sandbox games in South Africa on a unified platform showcased some interesting trends. Here’s a detailed look at the weekly downloads, revenue, and active users for the top 5 sandbox games: Roblox, Minecraft, Blockman GO (Mới) - Adventures, Terraria, and Rec Room: Play with Friends.

Roblox from Roblox Corporation experienced an interesting quarter. Weekly revenue started at around $59.5K at the end of March and saw a downward trend, dipping to approximately $31.3K in mid-May. However, the game rebounded, ending June with weekly revenue peaking at about $64.1K. Downloads fluctuated, starting at 15.9K in late March, dipping to 10.4K by mid-May, and then rising again to 15.6K by the end of June. Active users remained relatively stable, starting at 330.9K and finishing the quarter at 362.5K.

Minecraft by Mojang displayed steadier performance metrics. Weekly revenue decreased from $11.4K at the end of March to $5.3K in early May, but saw a gradual increase to about $10.2K by the end of June. Downloads remained consistent, averaging around 600 weekly downloads throughout the quarter. Active users saw a slight upward trend, beginning at 45K and increasing to around 51.1K by the end of June.

Blockman GO (Mới) - Adventures from GARENA GAMES PRIVATE LIMITED had modest figures. Weekly revenue fluctuated slightly, starting at $474 and ending the quarter at $429. Downloads saw a decline from 1.9K in late March to around 592 by the end of May, before rebounding to 1.3K at the end of June. Active users followed a similar pattern, starting at 7.6K and ending June with approximately 6.4K.

Terraria by 505 Games had relatively low but stable metrics. Weekly revenue hovered around $311 at the end of March and settled at $243 by the end of June. Downloads remained minimal, averaging around 40 per week. Active users were similarly low, starting at 106 and seeing slight fluctuations throughout the quarter.

Rec Room: Play with Friends by Rec Room Inc saw varied performance. Weekly revenue started at $322, fluctuated throughout the quarter, and ended at $111. Downloads began at 6.7K at the end of March, saw a peak of 6.3K in late April, and dropped to 1.8K by the end of June. Active users started at 10.5K and declined to 6.1K by the end of the quarter.

These insights into the performance of top sandbox games in South Africa during Q2 2022 highlight the dynamic nature of the mobile gaming market. For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022